Foreword
Chapter 1. Introduction
1.1. What IFML is About
1.2. The IFML Design Principles
1.3. How to Read this Book
1.4. On-line Resources
1.5. Background
1.6. Acknowledgment
Chapter 2. IFML in a Nutshell
2.1. Scope and Perspectives
2.2. Overview of IFML Main Concepts
2.3. Role of IFML in the Development Process
2.4. A Complete Example
2.5. Summary of the Chapter
2.6. Bibliographic Notes
Chapter 3. Domain modeling
3.1. Classes
3.2. Attributes
3.3. Identification and Primary Key
3.4. Attribute Type and Visibility
3.5. Operations
3.6. Generalization Hierarchies
3.7. Associations
3.8. N-ary Associations and Associations with Attributes
3.9. Derived Information and the Object Constraint Language (OCL)
3.10. Domain modeling patterns and practices
3.11. The Process of Domain Modeling
3.12. Running Example
3.13. Summary of the chapter
3.14. Bibliographic Notes
Chapter 4. Modeling the composition of the user interface
4.1. Interface Organization
4.2. View Container Nesting
4.3. View Container Navigation
4.4. View Container Relevance and Visibility
4.5. Windows
4.6. Context and Viewpoint
4.7. User Interaction Patterns
4.8. Interface Organization Patterns and Practices
4.9. Running Example
4.10. Summary of the Chapter
4.11. Bibliographic Notes
Chapter 5. Modeling interface content and navigation
5.1. What ViewContainers Contain: ViewComponents
5.2. Events and Navigation Flows with ViewComponents
5.3. Content Dependencies: Data Binding
5.4. Input-Output Dependencies: Parameter Binding
5.5. Extending IFML with Specialized ViewComponents and Events
5.6. Content and Navigation Patterns and Practices
5.7. Data Entry Patterns
5.8. Search Patterns
5.9. Running Example
5.10. Summary of the Chapter
5.11. Bibliographic Notes
Chapter 6. Modeling business actions
6.1. Actions
6.2. Notification
6.3. Business Action Patterns
6.4. Running Example
6.5. Summary of the Chapter
6.6. Bibliographic Notes
Chapter 7. IFML extensions
7.1. Desktop Extensions
7.2. Web Extensions
7.3. Mobile Extensions
7.4. Multiscreen Extensions
7.5. Summary of the Chapter
7.6. Bibliographic Notes
Chapter 8. Modeling patterns
8.1. Interface Organization
8.2. Navigation and Orientation
8.3. Content Publishing, Scrolling, and Previewing
8.4. Data Entry
8.5. Search
8.6. Content Management
8.7. Personalization, Identification, and Authorization
8.8. Session Data
8.9. Social Functions
8.10. GEO patterns
8.11. Summary of the Chapter
8.12. Bibliographic Notes
Chapter 9. IFML by examples
9.1. Media Sharing App
9.2. Online Auctions
9.3. Summary of the Chapter
Chapter 10. Implementation of applications specified with IFML
10.1. Implementation of the Front End for URE-HTML Page Templates
10.2. Implementation of the Front End for Presentation Frameworks
10.3. Implementation of the Front End for Rich Internet Applications
10.4. Implementation of the Front End for Mobile Applications
10.5. Summary of the Chapter
10.6. Bibliographic Notes
Chapter 11. Tools for model-driven development of interactive applications
11.1. Introduction to Webratio
11.2. Domain Model Design
11.3. IFML Front-End Design
11.4. Data Mapping and Alignment
11.5. Action Design
11.6. Presentation Design
11.7. Code Generation
11.8. Advanced Features
11.9. Summary of the Chapter
11.10. Bibliographic Notes
Chapter 12. IFML language design, execution, and integration
12.1. IFML Language Specification Through Metamodeling
12.2. IFML Model Execution
12.3. IFML Models Integration with Other System Modeling Perspectives
12.4. Summary of the Chapter
12.5. Bibliographic Notes
Appendix A. IFML notation summary
Appendix B. List of IFML design patterns
References
Index